Crafting is a central part of the player-driven Economy in Crowfall. The most obvious goal of crafting in Crowfall is to enable players to create amazing items that tie directly into the different systems, like equipment, city building and sieging. The less obvious but equally important goal is to create interlocking behaviors that drive players to engage with other players.
Every character has the ability craft some items from a variety of resources, from the beginning of the game. Further crafting requires the accumulation of recipes via Discipline Runestones and other gameplay mechanics.
Most crafting systems recipes are very specific. 3 iron ingots and 2 wool cloth will craft an Iron Plate Helm. This recipe is repeated up the chain, mapping each tier of metal to a unique recipe. At the end of the day, the crafter has 500 recipes, most of them unused.
Crowfall’s recipes are fluid; because the ingredients are not as strict, which leads to a higher degree of system exploration.
- Basic Crafting
- Rune Components
- Speciality Seal
- Armor Components
- Weapon Components